JOIN THE TEAM
OPEN ROLES
We are looking for specialists to help us build the next generation of tactical shooters.
Browse available positions below.
Community Moderator
Help us keep the communications clean. We need level-headed individuals to manage our Discord server, assist new players, and enforce the Code of Conduct.
Programmer (3)
Responsible for implementing the moment-to-moment game experience. Builds and maintains player mechanics, weapons, AI combat behavior, mission logic, UI systems, and overall gameplay architecture.
Networking / Backend Programmer
Focuses on multiplayer infrastructure, server authority, replication, matchmaking, anti-cheat foundations, and performance-critical online systems.
Technical Artist (2)
Ensures shaders, lighting, VFX, and rendering pipelines work efficiently. Handles performance optimization, HDRP workflows, and tooling so visual quality remains high without breaking frame rate.
3D Artist (5)
Builds level environments, props and characters. Works closely with the Designers and Writers to ensure consistency and accuracy.
Designer (3)
Mixed responsabilities ranging from UI/UX Design to map layout design and concept designs.
Writer (3)
Writers are needed for detail writing such as direct interactions between characters, smaller side missions and natural language. We are quite bad at writing so we really need someone who likes talking and writing.
Animator (3)
Produces weapon reloads, recoil, locomotion, combat animations, hit reactions, and cinematic animation sequences. Critical for gameplay feel and realism.
Audio (2)
Produces weapon sounds, Foley, environment audio, explosions, UI audio, and implements mixing/spatial sound in-engine using middleware like FMOD.
Quality Assurance Tester (3)
Runs structured testing, mission validation, bug reproduction, regression checks, and playtest reporting. Essential for preventing broken triggers and unstable builds.
General Application
Don't see your role? We are always interested in meeting talented developers, sound designers, and VFX artists. Contact us for more information or questions.
THE LOADOUT
Remote Only
We work from where we are most productive. Since we are an Indie studio and don't have offices we all work from home (wherever we want).
Creative Impact
We are a small (indie) team. Your voice matters. You aren't just a cog in a machine; you are building the machine. Be a part of the game, from beginning to end.
Passion for GAMING
We may be few and inexperienced but we all have a passion for gaming. Don't wither away alone. Surround yourself with passionate people that inspire.